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Mario kart 7 3ds case
Mario kart 7 3ds case











Play The inclusion of gliders and underwater segments - a first for the series - vary the standard racing fare and add new twists to the retro tracks.

MARIO KART 7 3DS CASE FULL

And the new Rainbow Road certainly lives up to its namesake - providing a long, turbulent trip full of giant moons and gyrating tracks to work around.

mario kart 7 3ds case mario kart 7 3ds case

DK Jungle, designed by Retro Studios, harkens back to Donkey Kong Country Returns. Music Park, presumably a nod to Wii Music, has you zooming across keyboards and dodging giant music notes on your way to the finish line. The new courses are well-designed and quite memorable. Grand Prix tasks you with racing through the eight different cups, four new ones and four made up of retro courses from past games. Most of the play options should look familiar to Mario Kart fans. Though the game does add a few new faces (check out the video review for a peek at the full roster), it's too bad these came at the expense of losing past racers. Gone are Waluigi, Funky Kong and the babies, as well as many others. I expected the same-to-more from MK7, but had to settle for only 17 this time around. The last entry, Mario Kart Wii, boasted 25 playable characters. Still, I was disappointed at the size of the final roster. Getting first in 150cc can prove a daunting task at times, and I liked that the game actually made me work to unlock the secret characters.

mario kart 7 3ds case

You start with eight choices (Mario, Luigi, Peach, Yoshi and so on), and you unlock eight more by earning first place in all of the cups in 150cc, the most difficult mode. Play For those new to the series, you choose a character from a roster of Mushroom Kingdom personalities, then race across a variety of tracks to claim victory.











Mario kart 7 3ds case