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There are plenty of other hobby related goods and services that cost far more than MorphOS. "Either you value the alternative experience offered by MorphOS enough to buy it or you do not.
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Just call it Black Friday license auction. I am not talking about completely changing the way you sell licenses. Up to now, I am talking about an experiment to know what is the real price the market (customers) is willing to pay for a MorphOS license. Not at all, because you will never say how many licenses you will auction on ebay, so if you delay for a while the traditional way of selling licenses perhaps you may even sell licenses for more than 80eur. "Also, have you considere that this type of scheme incentivizes users to delay purchasing the OS and enjoying it in favor of waiting for the best bargain to be had?" But again I don't want to compare this with manufacturing or traditional goods. With your reasoning, there were no sales ever on any product. The same happens when you buy any product in a store and then you find the next week that the price was cut because of a sale. But yes, some of them may feel that they overpaid something. 2) they got the license thinking that it was a fair price at the time they got it. I repeat the concept about already registered users: 1) you can provide differential support. Even if you still want to compare it with manufacturing, have you ever hear about toll manufacturing? There is hardly any analogy between manufacturing. Here we are discussing the price of an intangible asset, so there is no leftovers. Regarding the economics 101 mention, I think you should discuss the idea and not about me. Once again, if you do not value any of this, that is fine and I am sure you will find an OS that fits better to your expectations.įirst of all, if I take the time to write this post is because I do value MorphOS.
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There are literally people who have received more than a decade of free major OS updates after paying for a single license.
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Right now, every update is provided free of cost to users, which helps to keep the user base at the same level and helps to avoid fragmentation, which would complicate both third-party software development and user support by a lot. The OS is not "done" by any means but is continously improved, extended and updated. Please consider reading the release notes for new MorphOS versions. Pricing a product by only taking into account the amount of work required to produce is deprecated economic theory.Įveryone will benefit, because most of the effort of coding the OS is already done I am proposing the following experiment: Auction on ebay (or other site) 100 licenses and let's see what is the price the license converges. What is the rationale for not decreasing the license price? Instead of posting an empty reply like yours, just state why not. Though they are not as efficient as MorphOS and hardware support is not as good as on MorphOS. If you don't want to pay for an OS your choice is between Linux/FreeBSD/NetBSD which the G4 is perfectly able to run. But being a really nice guy I would pay nevertheless." thread has been discussed quite a few times. The same old boring "The licence for is waaay to expensive. Your original inquiry does indicate you did not use the forums search function.

Your reply does not bring anything new to the table. Time limitations does not allow you to use the OS, just evaluate. Also, you can provide extra benefits (like support) for those who paid a larger license price. Otherwise you risk to keep up with a possibly shrinking market.Įveryone will benefit, because most of the effort of coding the OS is already done, and I don't think the users that paid 80 eur will complain, because they found that was a fair price at the time they got the license. I think at this point is beneficial for everyone to expand the user base (this probably implies to expand available software, for example), even by decreasing significantly the license price (and thus direct financial income).
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After all, we are in the age of Linux, and I would say that even Microsoft or Mac struggles (in comparison to old times) to charge large prices for OS licenses. I would say at some point the price will converge to something significantly smaller than 80 eur. If you start to auction MorphOS licenses on ebay (at least as an experiment), we will know for sure what is the market fair price of a license. How much a MorphOS license should cost? Well, we can say that the price that the customers (market) are willing to pay. I understand all the effort required to implement such a complex piece such an OS, but the market price of a product is not necessary determined by the cost of producing it. In my case, I am willing to pay 20 eur for a license. I have just inherited a mac mini G4 and I would like to use MorphOS as my hobby/spare OS.īeing said that, I cannot afford nor justify a 80 eur price tag.
